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Lord of the Rings Online: Monster resistances |
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Written by Arbalister
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Thursday, 20 November 2008 12:02 |
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Found this on the net at the Dragon Eye Guild's website, written by Torang. Doesn't looks like it's been updated in about 6 months, but the data should be useful until I get my database set up. ***************************************** Damage Vulnerability Summary
Ancient Evil - Beleriand * Gaunt Man - Beleriand and Westernesse * Grim - Beleriand * Morroval - Beleriand * Nameless - Beleriand
Beast * Aurochs - none * Badger - none * Barghest - none * Bat - none * Bear - none * Cave-claw - Ancient Dwarf * Craban - none * Dread Turtle - none * Elk - none * Hendroval - none * Kergrim - Fire * Lynx - none * Mammoth - none * Rat - none * Sabertooth - none * Shrew - none * Slug - Fire * Snowbeast - Fire * Toad - none * Warg - none * Wolf - Fire
Creatures of Nature - Fire * Bog-Lurker - Fire * Huorn - Fire * Roots - Fire
Dragon-kind - Ancient Dwarf * Drake - Ancient Dwarf * Salamander - Ancient Dwarf * Worm - Ancient Dwarf
Dwarf - none * Dwarf Brigand - none
Giant-kind - none * Giant - none * Ogre - none
Man - none * Angmarim - none * Brigand - none * Gauredan - none * Hill-Man - none * PaleFolk - Light
Object * Siegecraft - Fire
Orc-kind * Goblin - Light * Half-orc - Beleriand * Orc - Light * Uruk - none
Spiders and Insects - Beleriand * Crawler - Beleriand * Insect Clouds - Beleriand * Neekerbreeker - Beleriand * Sickle-fly - Beleriand * Spider - Beleriand, secondary Light
The Dead - Westernesse * Corpse-candle - Westernesse * Darkwater - Westernesse, Fire/Light? (need more data) * Decayed - Westernesse, Fire? (need more data) * Shade - Westernesse * Wight - Westernesse
Troll-kind * Etten - Light, secondary Fire * Gorthorog - Light and Fire * Troll - Light and Fire * Wood-Troll - Fire, secondary Light and Beleriand
Unseen - Light and Westernesse * Wraith - Light and Westernesse
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The Reputation Dungeons of Haudh Iarchith and Sarnur feature monsters with a special damage resistance, noted below. Look for the buff symbol indicating the monster has a special invulnerability, then refer to the below to learn how to get past it.
Haudh Iarchith - unknown Sarnur - Ancient Dwarf, secondary Fire and Light
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Weapon Damage Type Summary
Ancient Dwarf - Primary Damage on genus Dragon-kind (all), species Cave-claw, Rep Dungeon Sarnur
Beleriand - Primary Damage on genus Ancient Evil (all), genus Spiders and Insects (all), species Half-orc - Secondary Damage on species Wood-Troll
Fire - Primary Damage on genus Creatures of Nature (all), species Gorthorog, species Kergrim, species Siegecraft, species Slug, species Snowbeast, species Troll, species Wolf, species Wood-Troll - Secondary Damage on species Etten
Light - Primary Damage on genus Unseen (all), species Etten, species Goblin, species Gorthorog, species Orc, species PaleFolk, species Troll - Secondary Damage on species Spider, species Wood-Troll
Westernesse - Primary Damage on genus The Dead (all), genus Unseen (all), species Gaunt-Men |
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Last Updated on Friday, 17 April 2009 20:07 |
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Lord of the Rings Online: Mines of Moria Day Two |
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Written by Arbalister
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Wednesday, 19 November 2008 15:16 |
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Day two of the Mines of Moria. As predicted, there are all sorts of wild-eyed frantics posting about how the game is "a shadow of it's former self," in which everyone has been personally targetted by Turbine for nerfs, just to make their favourite class "totally unplayable. There are people posting that the game should have stayed in Beta longer - in fact, people that claim to have *been* in beta. I was in the Alpha. It was nearly flawless then. Beta improved things. But even as early as alpha I was of the opinion then that the game was nearly ready for launch. It's so much better then expansion pack launches I've seen in many other mmo's. And then there's "Book 15 is a bad joke!" Well *soooo-rry!" you don't like it. Did anyone ask? I mean seriously, you don't like messenger quests. Does that really entitle you to go into the forums and post stuff like "To the architect of this travesty of a quest arc: you are an abominable human being. Turbine should fire you, if not take you out into the street and shoot you like a dog." Really. In this post. Frankly, there *is* an abominable human being involved in this thread...and it's not a Turbine employee. Regoss? You should be taken out into the street and shot like a dog. Just saying. It amazes me, the social ineptitude that people feel they can display in a gaming forum while they're cloaked under an anonymous internet handle. If you walked into an office and said something like that you'd be arrested and charged with assault. But no, this is the internet and the nameless and faceless (and brainless) can say anything they want, to anyone. There's no real human beings involved, what's it matter if a slam an anonymous dev? Man, and people wonder why the Loremaster's dev won't post in the forums. There's a good example of why he won't - and why they aren't required to do so. Arbalister. |
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Last Updated on Wednesday, 19 November 2008 15:19 |
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Lotro:MoM The First Week. |
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Written by Arbalister
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Tuesday, 25 November 2008 10:33 |
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Wow. And I don't mean some other game. The first week of the MoM launch has been simply awesome. Launch went off without a hitch, servers came up right at midnight on the morning of the 18th ... and instantly filled the server queues. The old adage "never play on patch day" still holds water ... after more then 2 hours of trying, I gave up and went to bed. :-) People might look at that asa bad launch - I don't. I think it's totally awesome that so many people were trying to get into the game even that early in the morning. By my totally unscientific estimate, LOTRO has passed the 1,000,000 mark for sold subscriptions. They also won the voting for which game should be featured on the cover of Massive Gamer magazine for December ... which, with 3 big game expansions all hitting the shelves around now, is also huge. Exposure is something what will never hurt this game. The one thing that really surprises me about the launch is that there haven't been tons of whining posts in the official forums. With the broad changes to the combat system, I expected wails of anguish from the min/max types. Apparently they're taking pre-patch advice from testers, and actually playing the changes before they fly off the handle. More proof that the LOTRO community is an older and wiser one then some others. |
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Last Updated on Tuesday, 25 November 2008 10:34 |
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Written by Arbalister
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Monday, 17 November 2008 23:02 |
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Obviously most of the traffic I get here are guest logins, just people browsing around. And for the moment, that's fine. But as the site grows and I put in more and more content, I'll be setting the majority of the really good stuff to "registered" only. If you like what you can see as a guest, trust me, you'll like the registered user content even more. |
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Last Updated on Wednesday, 19 November 2008 15:17 |
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